AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games on iOS in the Middle East: Q2 2022 Performance
Explore the performance trends of the top 5 sandbox-like games on iOS in the Middle East during Q2 2022, including key metrics like downloads, revenue, and active users.
In Q2 2022, the top 5 sandbox-like games on iOS in the Middle East demonstrated various performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each of these popular apps.
Roblox saw its weekly revenue fluctuate, peaking at approximately $475K at the end of March and dipping to around $261K by the end of June. Weekly downloads increased steadily, reaching nearly 47K in the last week of June. Meanwhile, weekly active users grew from around 783K at the end of March to approximately 836K by the end of June.
Rec Room: Play with Friends experienced a decrease in weekly downloads, starting from about 24K at the end of March and dropping to around 7K by the end of June. The app’s weekly revenue saw a high of approximately $2.9K at the end of March and ended at around $2.5K in June. Weekly active users followed a similar downward trend, decreasing from nearly 48K to about 32K over the quarter.
Block Craft 3D: Building Games had relatively stable weekly downloads, fluctuating between 6K and 8K throughout the quarter. The app’s weekly revenue saw a peak of around $1.2K at the end of April and ended slightly lower at approximately $826 by the end of June. Weekly active users remained steady, starting at around 77K and ending at approximately 75K.
PK XD: Fun, friends & games showed a decline in weekly downloads, dropping from about 15K at the end of March to around 7K by the end of June. The app’s weekly revenue also fluctuated, peaking at approximately $9.2K at the end of March and ending at around $9.3K in June. Weekly active users remained relatively stable, ending the quarter at around 103K.
MultiCraft — Build and Mine! maintained consistent weekly downloads, ranging between 6K and 8K throughout the quarter. Weekly active users saw a slight increase, starting at around 40K at the end of March and ending at approximately 36K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.